Randomly selecting border points or using simple geometric divisions (squares/hexagons) results in too many border points per cluster (50-80). This leads to a shortcut explosion (N*(N-1)/2 shortcuts), making the files large and and calculations slow.
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With these elements, DTF St. Louis looks anything but normal from across the street. But in a disappointing reversal of the show's oft-repeated mantra, the closer you get, the more frustratingly conventional it becomes.
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